#pragma once
#include<glut.h>

class RichChar
{
public:
	RichChar(wchar_t theChar)
		:Data(theChar),
		Size(12)
	{
		Color[0] = 0.0;
		Color[1] = 0.0;
		Color[2] = 0.0;
	}
	//--
	wchar_t Data;
	GLfloat Color[3];
	int Size;
};